The OotA guide does a great job of providing background info on all these characters, why not their stats as well? Especially because it is heavily insinuated that these characters might be around for some time. This is something that should have had at least a page of info on in the book. I really feel like the burden was placed squarely on the DMs of the world to produce the stats for these NPCs. NPCs 9 & 10: TOPSY & TURVY – Two quiet Deep Gnomes, share very little and keep to themselves. Fortunately I found a resource a Reddit user posted that gives a great three page spread of these NPCs where you have their stats laid bare for use. For me that was a lot of time spent getting a rough idea of what to sound like when roleplaying these individuals and ensuring I was familiar enough with their stats to use them in any potential combats or skill based encounters. There are TEN potentially friendly NPCs to juggle. Man there’s a lot of prep leading into this adventure. The PCs and their NPC companions must attempt to work together if they are to escape before they are carted off to the Drow city of Menzoberranzan where chances are even slimmer for escape. Many of these NPCs are denizens of the Underdark but that doesn’t save anyone from the slaver’s binds. They are not alone either, there are ten fellow prisoners NPCs trapped with them. They have been captured and imprisoned by a group of Drow located at an Outpost far away from any civilization, even the Underdark kind. The players begin this Campaign in some pretty dire straits. Home to the dreaded drow, their quaggoth servants, & giant spider pets…and our PCs prison! Velkynelve, an outpost high above a cavern floor.
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